Within your TitleID folder, create a folder named contentĮxample SD Card SDCafiine Install structure:.Within sdcafiine, create a folder using your game TitleID.Create a folder at the root of your SD Card named "sdcafiine".Extract the folder into your Wii U SD Card root directory. ![]() Custom firmware is not required for this method, however, Homebrew is required. The main feature of this application is the on-the-fly replacing of files, which can be used used to loaded modified content from external media (SD/USB). SDCafiine is a Homebrew Application for the Nintendo Wii U, that can be loaded with the Homebrew launcher. #Sdcafiine 1.4 download update#If the actual Update Data is missing I would assume the game would fail to boot.Īfter this is done, you should now be able to load the game with Loadiine GX2 and your mods should be in working order after choosing which ModPack to load. SD:/wiiu/games/Breath of the Wild /updates/Linkle Mod/meta/Īgain, the code/content/meta folders of the Update Data must retain all Update Data related content, and your wanted mods will need to replace those specific files in the Update Data folders. SD:/wiiu/games/Breath of the Wild /updates/Linkle Mod/content/ SD:/wiiu/games/Breath of the Wild /updates/Linkle Mod/code/ SD:/wiiu/games/Breath of the Wild /updates/Zelda Mod/meta/ SD:/wiiu/games/Breath of the Wild /updates/Zelda Mod/content/ SD:/wiiu/games/Breath of the Wild /updates/Zelda Mod/code/ #Sdcafiine 1.4 download full#Each ModPack will have to include a full copy of Update Data, with the mods merged into it, replacing any necessary files.Īfterwards you can place the folders into their own labeled modpack folders, the name can be of your choosing for instance: #Sdcafiine 1.4 download mod#You can setup separate mod packs with different names to keep your sets of mods separate from eachother, and to be able to choose easily. Since the folder structure is raw after you make a backup using the recommended tool on the Loadiine page, you can then add your mods to the game's update files (after downloading them) by hand.Īfter you download the Update Data onto your PC with JNUSTool (backup this data somewhere safe!), go to the "Game Update Folder" section on the Loadiine GX2 link you visited just earlier. #Sdcafiine 1.4 download install#It loads game backups from your SD Card after you make a backup of your Digital Install or your Game Disc. I recommend a 32GB+ SD Card if you plan to use multiple ModPacks. Once inside the folder related to the game, mods need to be installed as shown in their installation instructions and/or the noted file structure. (See Title IDs at the top of this page.)Īs an example, installing a simple texture mod for an item may use the following folder: Open the folder with the Title ID that corresponds to your region. The next folder represents the type of content: Games are normally found withinin the base directory. Note: Backup any files that you plan on replacing. When installing mods on FTPiiU, it is important to be aware of the folder structure that is in use. ![]() ![]() It also requires custom firmware to be installed on the device for the tool to work, we recommend CBHC (Cold Boot Haxchi). Modding this game currently only works with FTPiiU Everywhere, which can edit the Wii U's internal storage not the same as the original tool which only provides access to a users SD card. This allows people to send things to their SD Card without ejecting it from the console and inserting it into their PC. It is recommend that mods are installed through either FTPiiU or Loadiine due to Breath of the Wild's RAM usage which will then unload SDCafiine (and with it, installed mods) after a Blood Moon.įTPiiU is a project that exposes the SD Card inserted into the Wii U console as an FTP server than can be connected to through a computer. There are three primary methods of installing mods through the use of FTPiiU, Loadiine, or SDCafiine. The Game ID for Breath of the Wild is 101C9 X00 Due to the nature of the Wii U being region locked, the various versions of the game are released with Title IDs corresponding to the region they are released in they follow the format shown below.
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